Features of making your own computer games for Windows

Creating your own computer games for Windows can be a fun and creative process. Here are some features and steps to consider when creating games for Windows:

  1. Choosing a game engine: A game engine is a software that provides a set of tools and features for creating games. There are many game engines available for game development for Windows such as Unity, Unreal Engine, GameMaker and others. It is important to choose the right engine depending on your needs, experience and goals.
  2. Programming and development: Creating games requires programming and development. You can use programming languages like C++, C#, JavaScript or Python depending on the game engine you choose. Read the documentation and programming guides for your chosen engine and start developing game logic, character control, artificial intelligence and other aspects of the game.
  3. Design and graphics: Creating graphics and game design is an important part of the process. You can create your own models, textures, animations or use ready-made resources from libraries or asset markets. The design of the interface, levels and effects is also an important aspect. Use graphics programmes such as Photoshop, Illustrator or specialised 3D modelling software to implement your ideas visually.
  4. Testing and debugging: It is important to test your game on different configurations of Windows computers. Detect and fix bugs, improve gameplay and balance, and incorporate player feedback and suggestions. Regular testing will help create a stable and enjoyable gaming experience.
  5. Publishing and distribution: Once your game has been developed and tested, you can choose platforms to distribute it. On Windows this could be the Microsoft Store or other online game platforms like Steam

Ways to create your own computer games (drag and drop, built-in GML scripting language)

There are several ways to create your own computer games, including drag-and-drop and using built-in scripting languages. Here are two popular ways:

  1. Drag-and-Drop: Some game engines, such as Construct, Clickteam Fusion and GameMaker, provide an intuitive interface that allows you to create game logic using the drag-and-drop method. You can select predefined actions and conditions by dragging and dropping them to the desired locations and adjusting the settings. It’s a great way to start creating a game without the need for full programming.
  2. Built-in scripting languages (e.g. GML in GameMaker): Some game engines, such as GameMaker, have built-in scripting languages that allow for more flexible control of game logic and the creation of complex functions and algorithms. For example, GameMaker uses the GML (GameMaker Language), which is a programming language that allows you to create your own scripts and scenarios to control game objects, their behaviour, physics, and other aspects of the game.

Using built-in scripting languages can provide more flexibility and options for creating more complex games and customising game mechanics. However, using these languages may require learning and understanding their syntax and basic programming concepts.

It is important to note that the choice of how to create a game depends on your preferences, level of experience and goals. Some developers prefer drag-and-drop and a simple visual interface to quickly prototype game ideas, while others prefer full-fledged programming for greater flexibility and control.