GameMaker8 is an editorial journal about game development: engines and tooling, design and playtesting, publishing small games, and keeping classic projects runnable.
We are not affiliated with any engine vendor and we do not sell software. The guides describe steps and checks you can repeat on your own machine.
We do not publish license prices, version numbers or release dates we cannot verify — those move, and a wrong figure wastes your time.
Corrections and topic suggestions are welcome through the contact page.