Game Maker 8 · The Indie Game Development Journal · 2026

Business & Release

Monetization without dark patterns, storefront strategy from Steam to consoles, and production pipelines that get solo projects shipped.

Monetization Without Dark Patterns: Fair Models for Indie Games

Monetization Without Dark Patterns: Fair Models for Indie Games

Premium pricing, honest demos, cosmetics and expansions: the models that pay rent without burning player trust — and the patterns to refuse.

Steam, itch.io or Console: Where to Publish Your Indie Game

Steam, itch.io or Console: Where to Publish Your Indie Game

Entry fees, revenue shares, wishlists and certification: the economics of each storefront and a sequencing strategy that works.

A Realistic Production Pipeline for Solo Developers

A Realistic Production Pipeline for Solo Developers

Vertical slice, weekly outcomes, milestones that mean something: the lightweight system that keeps one-person projects shipping.